76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "TimelineController.h"
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#include <react/renderer/mounting/ShadowTree.h>
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#include <react/renderer/uimanager/UIManager.h>
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namespace facebook::react {
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TimelineHandler TimelineController::enable(SurfaceId surfaceId) const {
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assert(uiManager_);
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auto shadowTreePtr = (ShadowTree const *){};
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uiManager_->getShadowTreeRegistry().visit(
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surfaceId,
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[&](ShadowTree const &shadowTree) { shadowTreePtr = &shadowTree; });
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assert(shadowTreePtr);
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{
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std::unique_lock<butter::shared_mutex> lock(timelinesMutex_);
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auto timeline = std::make_unique<Timeline>(*shadowTreePtr);
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auto handler = TimelineHandler{*timeline};
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timelines_.emplace(surfaceId, std::move(timeline));
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return handler;
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}
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}
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void TimelineController::disable(TimelineHandler &&handler) const {
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std::unique_lock<butter::shared_mutex> lock(timelinesMutex_);
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auto iterator = timelines_.find(handler.getSurfaceId());
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assert(iterator != timelines_.end());
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timelines_.erase(iterator);
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handler.release();
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}
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void TimelineController::commitHookWasRegistered(
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UIManager const &uiManager) const noexcept {
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uiManager_ = &uiManager;
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}
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void TimelineController::commitHookWasUnregistered(
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UIManager const & /*uiManager*/) const noexcept {
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uiManager_ = nullptr;
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}
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RootShadowNode::Unshared TimelineController::shadowTreeWillCommit(
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ShadowTree const &shadowTree,
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RootShadowNode::Shared const &oldRootShadowNode,
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RootShadowNode::Unshared const &newRootShadowNode) const noexcept {
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std::shared_lock<butter::shared_mutex> lock(timelinesMutex_);
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assert(uiManager_ && "`uiManager_` must not be `nullptr`.");
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lastUpdatedSurface_ = shadowTree.getSurfaceId();
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auto iterator = timelines_.find(shadowTree.getSurfaceId());
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if (iterator == timelines_.end()) {
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return newRootShadowNode;
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}
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auto &timeline = *iterator->second;
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return timeline.shadowTreeWillCommit(
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shadowTree, oldRootShadowNode, newRootShadowNode);
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}
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} // namespace facebook::react
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