211 lines
6.0 KiB
C++
211 lines
6.0 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <memory>
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#include <shared_mutex>
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#include <react/renderer/core/LayoutConstraints.h>
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#include <react/renderer/core/LayoutContext.h>
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/utils/ContextContainer.h>
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namespace facebook {
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namespace react {
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class Scheduler;
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class ShadowTree;
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class MountingCoordinator;
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class UIManager;
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/*
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* Represents a running React Native surface and provides control over it.
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* The instances of this class are movable only.
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* The instances of this class can be safely deallocated only if `status` is
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* `Unregistered`; this is a way to enforce internal consistency and
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* deallocation ordering constraints the core relies on.
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*
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*
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* Even though all methods of the class are thread-safe, the consumer side must
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* ensure the logical consistency of some methods (e.g. calling `stop` for
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* non-running surface will crash).
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*/
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class SurfaceHandler {
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public:
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/*
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* Represents a status of the `SurfaceHandler` instance.
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*/
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enum class Status {
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/*
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* Newly created, moved-from, or already-unregistered instances. The only
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* state in which the object can be safely deallocated.
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*/
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Unregistered = 0,
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/*
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* Registered instances that have an internal reference to a `UIManager`
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* instance and ready to start a surface.
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*/
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Registered = 1,
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/*
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* Registered and running instances.
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*/
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Running = 2,
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};
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/*
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* Can be constructed anytime with a `moduleName` and a `surfaceId`.
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*/
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SurfaceHandler(std::string const &moduleName, SurfaceId surfaceId) noexcept;
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virtual ~SurfaceHandler() noexcept;
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/*
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* Movable-only.
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*/
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SurfaceHandler(SurfaceHandler &&other) noexcept;
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SurfaceHandler(SurfaceHandler const &SurfaceHandler) noexcept = delete;
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SurfaceHandler &operator=(SurfaceHandler &&other) noexcept;
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SurfaceHandler &operator=(SurfaceHandler const &other) noexcept = delete;
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#pragma mark - Surface Life-Cycle Management
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/*
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* Must be called before surface is started.
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*/
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void setContextContainer(
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ContextContainer::Shared contextContainer) const noexcept;
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/*
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* Returns a momentum value of the status.
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*/
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Status getStatus() const noexcept;
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/*
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* Starts or stops the surface.
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* Can not be called when the status is `Unregistered`.
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* `start()` must not be called for a running surface, and `stop()` must not
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* be called for a not running surface.
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*/
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void start() const noexcept;
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void stop() const noexcept;
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/*
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* Sets (and gets) the running mode.
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* The running mode can be changed anytime (even for `Unregistered` surface).
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*/
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virtual void setDisplayMode(DisplayMode displayMode) const noexcept;
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DisplayMode getDisplayMode() const noexcept;
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#pragma mark - Accessors
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SurfaceId getSurfaceId() const noexcept;
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void setSurfaceId(SurfaceId surfaceId) const noexcept;
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std::string getModuleName() const noexcept;
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/*
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* Provides access for surface props.
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* Props can be changed anytime (even for `Unregistered` surface).
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*/
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void setProps(folly::dynamic const &props) const noexcept;
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folly::dynamic getProps() const noexcept;
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/*
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* Returns a `MountingCoordinator` instance associated with a running surface.
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* Can be not be called when the status is `Unregistered`.
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* The returning value cannot be `nullptr`.
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*/
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std::shared_ptr<MountingCoordinator const> getMountingCoordinator()
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const noexcept;
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#pragma mark - Layout
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/*
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* Measures the surface with given layout constraints and layout context.
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* Returns zero size if called on the stopped or unregistered surface.
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*/
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Size measure(
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LayoutConstraints const &layoutConstraints,
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LayoutContext const &layoutContext) const noexcept;
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/*
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* Sets layout constraints and layout context for the surface.
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*/
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void constraintLayout(
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LayoutConstraints const &layoutConstraints,
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LayoutContext const &layoutContext) const noexcept;
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/*
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* Returns layout constraints and layout context associated with the surface.
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*/
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LayoutConstraints getLayoutConstraints() const noexcept;
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LayoutContext getLayoutContext() const noexcept;
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private:
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friend class Scheduler;
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/*
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* Must be called by `Scheduler` during registration process.
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*/
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void setUIManager(UIManager const *uiManager) const noexcept;
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void applyDisplayMode(DisplayMode displayMode) const noexcept;
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#pragma mark - Link & Parameters
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/*
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* All data members of the class are split into two groups (`Link` and
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* `Parameters`) that require separate synchronization. This way it's easier
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* to see that proper lock is acquired. Separate synchronization is needed to
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* prevent deadlocks.
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*/
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/*
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* Represents parameters of the surface. Parameters can be changed
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* independently from controlling the running state
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* (registering/unregistering, starting/stopping) of the surface.
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* Changing parameters requires acquiring a unique lock; reading needs only
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* a shared lock.
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*/
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struct Parameters {
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std::string moduleName{};
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SurfaceId surfaceId{};
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DisplayMode displayMode{DisplayMode::Visible};
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folly::dynamic props{};
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LayoutConstraints layoutConstraints{};
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LayoutContext layoutContext{};
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ContextContainer::Shared contextContainer{};
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};
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/*
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* Represents an underlying link to a `ShadowTree` and an `UIManager`.
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* Registering, unregistering, starting, and stopping the surface requires
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* acquiring a unique lock; other access needs only a shared lock.
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*/
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struct Link {
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Status status{Status::Unregistered};
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UIManager const *uiManager{};
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ShadowTree const *shadowTree{};
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};
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/*
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* `link_` and `linkMutex_` pair.
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*/
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mutable std::shared_mutex linkMutex_;
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mutable Link link_;
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/*
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* `parameters_` and `parametersMutex_` pair.
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*/
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mutable std::shared_mutex parametersMutex_;
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mutable Parameters parameters_;
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};
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} // namespace react
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} // namespace facebook
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