40 lines
971 B
C++
40 lines
971 B
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/core/ShadowNodeFamily.h>
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#include <unordered_map>
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#include <vector>
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namespace facebook {
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namespace react {
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class WeakFamilyRegistry final {
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public:
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using WeakFamilies = std::vector<ShadowNodeFamily::Weak>;
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void add(ShadowNodeFamily::Shared const &shadowNodeFamily) const;
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void removeFamiliesWithSurfaceId(SurfaceId surfaceId) const;
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WeakFamilies weakFamiliesForSurfaceId(SurfaceId surfaceId) const;
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private:
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/**
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* Mutex protecting `families_` property.
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*/
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mutable std::mutex familiesMutex_;
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/**
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* A map of ShadowNodeFamily used on surface.
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*/
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mutable std::unordered_map<SurfaceId, WeakFamilies> families_{};
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};
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} // namespace react
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} // namespace facebook
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