116 lines
2.7 KiB
C++
116 lines
2.7 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/components/view/AccessibilityProps.h>
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#include <react/renderer/components/view/YogaStylableProps.h>
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#include <react/renderer/components/view/primitives.h>
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#include <react/renderer/core/LayoutMetrics.h>
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#include <react/renderer/core/Props.h>
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#include <react/renderer/core/PropsParserContext.h>
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#include <react/renderer/graphics/Color.h>
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#include <react/renderer/graphics/Transform.h>
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#include <optional>
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namespace facebook {
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namespace react {
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class ViewProps;
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using SharedViewProps = std::shared_ptr<ViewProps const>;
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class ViewProps : public YogaStylableProps, public AccessibilityProps {
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public:
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ViewProps() = default;
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ViewProps(
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const PropsParserContext &context,
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ViewProps const &sourceProps,
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RawProps const &rawProps,
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bool shouldSetRawProps = true);
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void setProp(
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const PropsParserContext &context,
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RawPropsPropNameHash hash,
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const char *propName,
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RawValue const &value);
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#ifdef ANDROID
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void propsDiffMapBuffer(Props const *oldProps, MapBufferBuilder &builder)
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const override;
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#endif
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#pragma mark - Props
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// Color
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Float opacity{1.0};
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SharedColor foregroundColor{};
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SharedColor backgroundColor{};
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// Borders
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CascadedBorderRadii borderRadii{};
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CascadedBorderColors borderColors{};
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CascadedBorderCurves borderCurves{}; // iOS only?
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CascadedBorderStyles borderStyles{};
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// Shadow
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SharedColor shadowColor{};
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Size shadowOffset{0, -3};
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Float shadowOpacity{};
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Float shadowRadius{3};
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// Transform
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Transform transform{};
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BackfaceVisibility backfaceVisibility{};
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bool shouldRasterize{};
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std::optional<int> zIndex{};
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// Events
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PointerEventsMode pointerEvents{};
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EdgeInsets hitSlop{};
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bool onLayout{};
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ViewEvents events{};
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bool collapsable{true};
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bool removeClippedSubviews{false};
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Float elevation{}; /* Android-only */
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#ifdef ANDROID
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std::optional<NativeDrawable> nativeBackground{};
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std::optional<NativeDrawable> nativeForeground{};
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bool focusable{false};
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bool hasTVPreferredFocus{false};
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bool needsOffscreenAlphaCompositing{false};
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bool renderToHardwareTextureAndroid{false};
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#endif
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#pragma mark - Convenience Methods
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BorderMetrics resolveBorderMetrics(LayoutMetrics const &layoutMetrics) const;
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bool getClipsContentToBounds() const;
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#ifdef ANDROID
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bool getProbablyMoreHorizontalThanVertical_DEPRECATED() const;
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#endif
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#pragma mark - DebugStringConvertible
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#if RN_DEBUG_STRING_CONVERTIBLE
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SharedDebugStringConvertibleList getDebugProps() const override;
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#endif
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};
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} // namespace react
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} // namespace facebook
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