amis-rpc-design/node_modules/react-native/ReactCommon/react/renderer/components/view/ViewProps.h
2023-10-07 19:42:30 +08:00

116 lines
2.7 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/AccessibilityProps.h>
#include <react/renderer/components/view/YogaStylableProps.h>
#include <react/renderer/components/view/primitives.h>
#include <react/renderer/core/LayoutMetrics.h>
#include <react/renderer/core/Props.h>
#include <react/renderer/core/PropsParserContext.h>
#include <react/renderer/graphics/Color.h>
#include <react/renderer/graphics/Transform.h>
#include <optional>
namespace facebook {
namespace react {
class ViewProps;
using SharedViewProps = std::shared_ptr<ViewProps const>;
class ViewProps : public YogaStylableProps, public AccessibilityProps {
public:
ViewProps() = default;
ViewProps(
const PropsParserContext &context,
ViewProps const &sourceProps,
RawProps const &rawProps,
bool shouldSetRawProps = true);
void setProp(
const PropsParserContext &context,
RawPropsPropNameHash hash,
const char *propName,
RawValue const &value);
#ifdef ANDROID
void propsDiffMapBuffer(Props const *oldProps, MapBufferBuilder &builder)
const override;
#endif
#pragma mark - Props
// Color
Float opacity{1.0};
SharedColor foregroundColor{};
SharedColor backgroundColor{};
// Borders
CascadedBorderRadii borderRadii{};
CascadedBorderColors borderColors{};
CascadedBorderCurves borderCurves{}; // iOS only?
CascadedBorderStyles borderStyles{};
// Shadow
SharedColor shadowColor{};
Size shadowOffset{0, -3};
Float shadowOpacity{};
Float shadowRadius{3};
// Transform
Transform transform{};
BackfaceVisibility backfaceVisibility{};
bool shouldRasterize{};
std::optional<int> zIndex{};
// Events
PointerEventsMode pointerEvents{};
EdgeInsets hitSlop{};
bool onLayout{};
ViewEvents events{};
bool collapsable{true};
bool removeClippedSubviews{false};
Float elevation{}; /* Android-only */
#ifdef ANDROID
std::optional<NativeDrawable> nativeBackground{};
std::optional<NativeDrawable> nativeForeground{};
bool focusable{false};
bool hasTVPreferredFocus{false};
bool needsOffscreenAlphaCompositing{false};
bool renderToHardwareTextureAndroid{false};
#endif
#pragma mark - Convenience Methods
BorderMetrics resolveBorderMetrics(LayoutMetrics const &layoutMetrics) const;
bool getClipsContentToBounds() const;
#ifdef ANDROID
bool getProbablyMoreHorizontalThanVertical_DEPRECATED() const;
#endif
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList getDebugProps() const override;
#endif
};
} // namespace react
} // namespace facebook