amis-rpc-design/node_modules/rc-virtual-list/es/hooks/useFrameWheel.js
2023-10-07 19:42:30 +08:00

78 lines
2.7 KiB
JavaScript

import { useRef } from 'react';
import raf from "rc-util/es/raf";
import isFF from '../utils/isFirefox';
import useOriginScroll from './useOriginScroll';
export default function useFrameWheel(inVirtual, isScrollAtTop, isScrollAtBottom, horizontalScroll,
/***
* Return `true` when you need to prevent default event
*/
onWheelDelta) {
var offsetRef = useRef(0);
var nextFrameRef = useRef(null);
// Firefox patch
var wheelValueRef = useRef(null);
var isMouseScrollRef = useRef(false);
// Scroll status sync
var originScroll = useOriginScroll(isScrollAtTop, isScrollAtBottom);
function onWheelY(event, deltaY) {
raf.cancel(nextFrameRef.current);
offsetRef.current += deltaY;
wheelValueRef.current = deltaY;
// Do nothing when scroll at the edge, Skip check when is in scroll
if (originScroll(deltaY)) return;
// Proxy of scroll events
if (!isFF) {
event.preventDefault();
}
nextFrameRef.current = raf(function () {
// Patch a multiple for Firefox to fix wheel number too small
// ref: https://github.com/ant-design/ant-design/issues/26372#issuecomment-679460266
var patchMultiple = isMouseScrollRef.current ? 10 : 1;
onWheelDelta(offsetRef.current * patchMultiple);
offsetRef.current = 0;
});
}
function onWheelX(event, deltaX) {
onWheelDelta(deltaX, true);
if (!isFF) {
event.preventDefault();
}
}
// Check for which direction does wheel do. `sx` means `shift + wheel`
var wheelDirectionRef = useRef(null);
var wheelDirectionCleanRef = useRef(null);
function onWheel(event) {
if (!inVirtual) return;
// Wait for 2 frame to clean direction
raf.cancel(wheelDirectionCleanRef.current);
wheelDirectionCleanRef.current = raf(function () {
wheelDirectionRef.current = null;
}, 2);
var deltaX = event.deltaX,
deltaY = event.deltaY,
shiftKey = event.shiftKey;
var mergedDeltaX = deltaX;
var mergedDeltaY = deltaY;
if (wheelDirectionRef.current === 'sx' || !wheelDirectionRef.current && (shiftKey || false) && deltaY && !deltaX) {
mergedDeltaX = deltaY;
mergedDeltaY = 0;
wheelDirectionRef.current = 'sx';
}
var absX = Math.abs(mergedDeltaX);
var absY = Math.abs(mergedDeltaY);
if (wheelDirectionRef.current === null) {
wheelDirectionRef.current = horizontalScroll && absX > absY ? 'x' : 'y';
}
if (wheelDirectionRef.current === 'y') {
onWheelY(event, mergedDeltaY);
} else {
onWheelX(event, mergedDeltaX);
}
}
// A patch for firefox
function onFireFoxScroll(event) {
if (!inVirtual) return;
isMouseScrollRef.current = event.detail === wheelValueRef.current;
}
return [onWheel, onFireFoxScroll];
}