amis-rpc-design/node_modules/monaco-editor/esm/vs/base/common/scrollable.js
2023-10-07 19:42:30 +08:00

322 lines
13 KiB
JavaScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Emitter } from './event.js';
import { Disposable } from './lifecycle.js';
export class ScrollState {
constructor(_forceIntegerValues, width, scrollWidth, scrollLeft, height, scrollHeight, scrollTop) {
this._forceIntegerValues = _forceIntegerValues;
this._scrollStateBrand = undefined;
if (this._forceIntegerValues) {
width = width | 0;
scrollWidth = scrollWidth | 0;
scrollLeft = scrollLeft | 0;
height = height | 0;
scrollHeight = scrollHeight | 0;
scrollTop = scrollTop | 0;
}
this.rawScrollLeft = scrollLeft; // before validation
this.rawScrollTop = scrollTop; // before validation
if (width < 0) {
width = 0;
}
if (scrollLeft + width > scrollWidth) {
scrollLeft = scrollWidth - width;
}
if (scrollLeft < 0) {
scrollLeft = 0;
}
if (height < 0) {
height = 0;
}
if (scrollTop + height > scrollHeight) {
scrollTop = scrollHeight - height;
}
if (scrollTop < 0) {
scrollTop = 0;
}
this.width = width;
this.scrollWidth = scrollWidth;
this.scrollLeft = scrollLeft;
this.height = height;
this.scrollHeight = scrollHeight;
this.scrollTop = scrollTop;
}
equals(other) {
return (this.rawScrollLeft === other.rawScrollLeft
&& this.rawScrollTop === other.rawScrollTop
&& this.width === other.width
&& this.scrollWidth === other.scrollWidth
&& this.scrollLeft === other.scrollLeft
&& this.height === other.height
&& this.scrollHeight === other.scrollHeight
&& this.scrollTop === other.scrollTop);
}
withScrollDimensions(update, useRawScrollPositions) {
return new ScrollState(this._forceIntegerValues, (typeof update.width !== 'undefined' ? update.width : this.width), (typeof update.scrollWidth !== 'undefined' ? update.scrollWidth : this.scrollWidth), useRawScrollPositions ? this.rawScrollLeft : this.scrollLeft, (typeof update.height !== 'undefined' ? update.height : this.height), (typeof update.scrollHeight !== 'undefined' ? update.scrollHeight : this.scrollHeight), useRawScrollPositions ? this.rawScrollTop : this.scrollTop);
}
withScrollPosition(update) {
return new ScrollState(this._forceIntegerValues, this.width, this.scrollWidth, (typeof update.scrollLeft !== 'undefined' ? update.scrollLeft : this.rawScrollLeft), this.height, this.scrollHeight, (typeof update.scrollTop !== 'undefined' ? update.scrollTop : this.rawScrollTop));
}
createScrollEvent(previous, inSmoothScrolling) {
const widthChanged = (this.width !== previous.width);
const scrollWidthChanged = (this.scrollWidth !== previous.scrollWidth);
const scrollLeftChanged = (this.scrollLeft !== previous.scrollLeft);
const heightChanged = (this.height !== previous.height);
const scrollHeightChanged = (this.scrollHeight !== previous.scrollHeight);
const scrollTopChanged = (this.scrollTop !== previous.scrollTop);
return {
inSmoothScrolling: inSmoothScrolling,
oldWidth: previous.width,
oldScrollWidth: previous.scrollWidth,
oldScrollLeft: previous.scrollLeft,
width: this.width,
scrollWidth: this.scrollWidth,
scrollLeft: this.scrollLeft,
oldHeight: previous.height,
oldScrollHeight: previous.scrollHeight,
oldScrollTop: previous.scrollTop,
height: this.height,
scrollHeight: this.scrollHeight,
scrollTop: this.scrollTop,
widthChanged: widthChanged,
scrollWidthChanged: scrollWidthChanged,
scrollLeftChanged: scrollLeftChanged,
heightChanged: heightChanged,
scrollHeightChanged: scrollHeightChanged,
scrollTopChanged: scrollTopChanged,
};
}
}
export class Scrollable extends Disposable {
constructor(options) {
super();
this._scrollableBrand = undefined;
this._onScroll = this._register(new Emitter());
this.onScroll = this._onScroll.event;
this._smoothScrollDuration = options.smoothScrollDuration;
this._scheduleAtNextAnimationFrame = options.scheduleAtNextAnimationFrame;
this._state = new ScrollState(options.forceIntegerValues, 0, 0, 0, 0, 0, 0);
this._smoothScrolling = null;
}
dispose() {
if (this._smoothScrolling) {
this._smoothScrolling.dispose();
this._smoothScrolling = null;
}
super.dispose();
}
setSmoothScrollDuration(smoothScrollDuration) {
this._smoothScrollDuration = smoothScrollDuration;
}
validateScrollPosition(scrollPosition) {
return this._state.withScrollPosition(scrollPosition);
}
getScrollDimensions() {
return this._state;
}
setScrollDimensions(dimensions, useRawScrollPositions) {
var _a;
const newState = this._state.withScrollDimensions(dimensions, useRawScrollPositions);
this._setState(newState, Boolean(this._smoothScrolling));
// Validate outstanding animated scroll position target
(_a = this._smoothScrolling) === null || _a === void 0 ? void 0 : _a.acceptScrollDimensions(this._state);
}
/**
* Returns the final scroll position that the instance will have once the smooth scroll animation concludes.
* If no scroll animation is occurring, it will return the current scroll position instead.
*/
getFutureScrollPosition() {
if (this._smoothScrolling) {
return this._smoothScrolling.to;
}
return this._state;
}
/**
* Returns the current scroll position.
* Note: This result might be an intermediate scroll position, as there might be an ongoing smooth scroll animation.
*/
getCurrentScrollPosition() {
return this._state;
}
setScrollPositionNow(update) {
// no smooth scrolling requested
const newState = this._state.withScrollPosition(update);
// Terminate any outstanding smooth scrolling
if (this._smoothScrolling) {
this._smoothScrolling.dispose();
this._smoothScrolling = null;
}
this._setState(newState, false);
}
setScrollPositionSmooth(update, reuseAnimation) {
if (this._smoothScrollDuration === 0) {
// Smooth scrolling not supported.
return this.setScrollPositionNow(update);
}
if (this._smoothScrolling) {
// Combine our pending scrollLeft/scrollTop with incoming scrollLeft/scrollTop
update = {
scrollLeft: (typeof update.scrollLeft === 'undefined' ? this._smoothScrolling.to.scrollLeft : update.scrollLeft),
scrollTop: (typeof update.scrollTop === 'undefined' ? this._smoothScrolling.to.scrollTop : update.scrollTop)
};
// Validate `update`
const validTarget = this._state.withScrollPosition(update);
if (this._smoothScrolling.to.scrollLeft === validTarget.scrollLeft && this._smoothScrolling.to.scrollTop === validTarget.scrollTop) {
// No need to interrupt or extend the current animation since we're going to the same place
return;
}
let newSmoothScrolling;
if (reuseAnimation) {
newSmoothScrolling = new SmoothScrollingOperation(this._smoothScrolling.from, validTarget, this._smoothScrolling.startTime, this._smoothScrolling.duration);
}
else {
newSmoothScrolling = this._smoothScrolling.combine(this._state, validTarget, this._smoothScrollDuration);
}
this._smoothScrolling.dispose();
this._smoothScrolling = newSmoothScrolling;
}
else {
// Validate `update`
const validTarget = this._state.withScrollPosition(update);
this._smoothScrolling = SmoothScrollingOperation.start(this._state, validTarget, this._smoothScrollDuration);
}
// Begin smooth scrolling animation
this._smoothScrolling.animationFrameDisposable = this._scheduleAtNextAnimationFrame(() => {
if (!this._smoothScrolling) {
return;
}
this._smoothScrolling.animationFrameDisposable = null;
this._performSmoothScrolling();
});
}
hasPendingScrollAnimation() {
return Boolean(this._smoothScrolling);
}
_performSmoothScrolling() {
if (!this._smoothScrolling) {
return;
}
const update = this._smoothScrolling.tick();
const newState = this._state.withScrollPosition(update);
this._setState(newState, true);
if (!this._smoothScrolling) {
// Looks like someone canceled the smooth scrolling
// from the scroll event handler
return;
}
if (update.isDone) {
this._smoothScrolling.dispose();
this._smoothScrolling = null;
return;
}
// Continue smooth scrolling animation
this._smoothScrolling.animationFrameDisposable = this._scheduleAtNextAnimationFrame(() => {
if (!this._smoothScrolling) {
return;
}
this._smoothScrolling.animationFrameDisposable = null;
this._performSmoothScrolling();
});
}
_setState(newState, inSmoothScrolling) {
const oldState = this._state;
if (oldState.equals(newState)) {
// no change
return;
}
this._state = newState;
this._onScroll.fire(this._state.createScrollEvent(oldState, inSmoothScrolling));
}
}
export class SmoothScrollingUpdate {
constructor(scrollLeft, scrollTop, isDone) {
this.scrollLeft = scrollLeft;
this.scrollTop = scrollTop;
this.isDone = isDone;
}
}
function createEaseOutCubic(from, to) {
const delta = to - from;
return function (completion) {
return from + delta * easeOutCubic(completion);
};
}
function createComposed(a, b, cut) {
return function (completion) {
if (completion < cut) {
return a(completion / cut);
}
return b((completion - cut) / (1 - cut));
};
}
export class SmoothScrollingOperation {
constructor(from, to, startTime, duration) {
this.from = from;
this.to = to;
this.duration = duration;
this.startTime = startTime;
this.animationFrameDisposable = null;
this._initAnimations();
}
_initAnimations() {
this.scrollLeft = this._initAnimation(this.from.scrollLeft, this.to.scrollLeft, this.to.width);
this.scrollTop = this._initAnimation(this.from.scrollTop, this.to.scrollTop, this.to.height);
}
_initAnimation(from, to, viewportSize) {
const delta = Math.abs(from - to);
if (delta > 2.5 * viewportSize) {
let stop1, stop2;
if (from < to) {
// scroll to 75% of the viewportSize
stop1 = from + 0.75 * viewportSize;
stop2 = to - 0.75 * viewportSize;
}
else {
stop1 = from - 0.75 * viewportSize;
stop2 = to + 0.75 * viewportSize;
}
return createComposed(createEaseOutCubic(from, stop1), createEaseOutCubic(stop2, to), 0.33);
}
return createEaseOutCubic(from, to);
}
dispose() {
if (this.animationFrameDisposable !== null) {
this.animationFrameDisposable.dispose();
this.animationFrameDisposable = null;
}
}
acceptScrollDimensions(state) {
this.to = state.withScrollPosition(this.to);
this._initAnimations();
}
tick() {
return this._tick(Date.now());
}
_tick(now) {
const completion = (now - this.startTime) / this.duration;
if (completion < 1) {
const newScrollLeft = this.scrollLeft(completion);
const newScrollTop = this.scrollTop(completion);
return new SmoothScrollingUpdate(newScrollLeft, newScrollTop, false);
}
return new SmoothScrollingUpdate(this.to.scrollLeft, this.to.scrollTop, true);
}
combine(from, to, duration) {
return SmoothScrollingOperation.start(from, to, duration);
}
static start(from, to, duration) {
// +10 / -10 : pretend the animation already started for a quicker response to a scroll request
duration = duration + 10;
const startTime = Date.now() - 10;
return new SmoothScrollingOperation(from, to, startTime, duration);
}
}
function easeInCubic(t) {
return Math.pow(t, 3);
}
function easeOutCubic(t) {
return 1 - easeInCubic(1 - t);
}