amis-rpc-design/node_modules/monaco-editor/esm/vs/base/common/event.js
2023-10-07 19:42:30 +08:00

1146 lines
43 KiB
JavaScript

import { onUnexpectedError } from './errors.js';
import { once as onceFn } from './functional.js';
import { combinedDisposable, Disposable, DisposableStore, toDisposable } from './lifecycle.js';
import { LinkedList } from './linkedList.js';
import { StopWatch } from './stopwatch.js';
// -----------------------------------------------------------------------------------------------------------------------
// Uncomment the next line to print warnings whenever an emitter with listeners is disposed. That is a sign of code smell.
// -----------------------------------------------------------------------------------------------------------------------
const _enableDisposeWithListenerWarning = false;
// _enableDisposeWithListenerWarning = Boolean("TRUE"); // causes a linter warning so that it cannot be pushed
// -----------------------------------------------------------------------------------------------------------------------
// Uncomment the next line to print warnings whenever a snapshotted event is used repeatedly without cleanup.
// See https://github.com/microsoft/vscode/issues/142851
// -----------------------------------------------------------------------------------------------------------------------
const _enableSnapshotPotentialLeakWarning = false;
export var Event;
(function (Event) {
Event.None = () => Disposable.None;
function _addLeakageTraceLogic(options) {
if (_enableSnapshotPotentialLeakWarning) {
const { onDidAddListener: origListenerDidAdd } = options;
const stack = Stacktrace.create();
let count = 0;
options.onDidAddListener = () => {
if (++count === 2) {
console.warn('snapshotted emitter LIKELY used public and SHOULD HAVE BEEN created with DisposableStore. snapshotted here');
stack.print();
}
origListenerDidAdd === null || origListenerDidAdd === void 0 ? void 0 : origListenerDidAdd();
};
}
}
/**
* Given an event, returns another event which debounces calls and defers the listeners to a later task via a shared
* `setTimeout`. The event is converted into a signal (`Event<void>`) to avoid additional object creation as a
* result of merging events and to try prevent race conditions that could arise when using related deferred and
* non-deferred events.
*
* This is useful for deferring non-critical work (eg. general UI updates) to ensure it does not block critical work
* (eg. latency of keypress to text rendered).
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param disposable A disposable store to add the new EventEmitter to.
*/
function defer(event, disposable) {
return debounce(event, () => void 0, 0, undefined, true, undefined, disposable);
}
Event.defer = defer;
/**
* Given an event, returns another event which only fires once.
*
* @param event The event source for the new event.
*/
function once(event) {
return (listener, thisArgs = null, disposables) => {
// we need this, in case the event fires during the listener call
let didFire = false;
let result = undefined;
result = event(e => {
if (didFire) {
return;
}
else if (result) {
result.dispose();
}
else {
didFire = true;
}
return listener.call(thisArgs, e);
}, null, disposables);
if (didFire) {
result.dispose();
}
return result;
};
}
Event.once = once;
/**
* Maps an event of one type into an event of another type using a mapping function, similar to how
* `Array.prototype.map` works.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param map The mapping function.
* @param disposable A disposable store to add the new EventEmitter to.
*/
function map(event, map, disposable) {
return snapshot((listener, thisArgs = null, disposables) => event(i => listener.call(thisArgs, map(i)), null, disposables), disposable);
}
Event.map = map;
/**
* Wraps an event in another event that performs some function on the event object before firing.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param each The function to perform on the event object.
* @param disposable A disposable store to add the new EventEmitter to.
*/
function forEach(event, each, disposable) {
return snapshot((listener, thisArgs = null, disposables) => event(i => { each(i); listener.call(thisArgs, i); }, null, disposables), disposable);
}
Event.forEach = forEach;
function filter(event, filter, disposable) {
return snapshot((listener, thisArgs = null, disposables) => event(e => filter(e) && listener.call(thisArgs, e), null, disposables), disposable);
}
Event.filter = filter;
/**
* Given an event, returns the same event but typed as `Event<void>`.
*/
function signal(event) {
return event;
}
Event.signal = signal;
function any(...events) {
return (listener, thisArgs = null, disposables) => combinedDisposable(...events.map(event => event(e => listener.call(thisArgs, e), null, disposables)));
}
Event.any = any;
/**
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*/
function reduce(event, merge, initial, disposable) {
let output = initial;
return map(event, e => {
output = merge(output, e);
return output;
}, disposable);
}
Event.reduce = reduce;
function snapshot(event, disposable) {
let listener;
const options = {
onWillAddFirstListener() {
listener = event(emitter.fire, emitter);
},
onDidRemoveLastListener() {
listener === null || listener === void 0 ? void 0 : listener.dispose();
}
};
if (!disposable) {
_addLeakageTraceLogic(options);
}
const emitter = new Emitter(options);
disposable === null || disposable === void 0 ? void 0 : disposable.add(emitter);
return emitter.event;
}
function debounce(event, merge, delay = 100, leading = false, flushOnListenerRemove = false, leakWarningThreshold, disposable) {
let subscription;
let output = undefined;
let handle = undefined;
let numDebouncedCalls = 0;
let doFire;
const options = {
leakWarningThreshold,
onWillAddFirstListener() {
subscription = event(cur => {
numDebouncedCalls++;
output = merge(output, cur);
if (leading && !handle) {
emitter.fire(output);
output = undefined;
}
doFire = () => {
const _output = output;
output = undefined;
handle = undefined;
if (!leading || numDebouncedCalls > 1) {
emitter.fire(_output);
}
numDebouncedCalls = 0;
};
if (typeof delay === 'number') {
clearTimeout(handle);
handle = setTimeout(doFire, delay);
}
else {
if (handle === undefined) {
handle = 0;
queueMicrotask(doFire);
}
}
});
},
onWillRemoveListener() {
if (flushOnListenerRemove && numDebouncedCalls > 0) {
doFire === null || doFire === void 0 ? void 0 : doFire();
}
},
onDidRemoveLastListener() {
doFire = undefined;
subscription.dispose();
}
};
if (!disposable) {
_addLeakageTraceLogic(options);
}
const emitter = new Emitter(options);
disposable === null || disposable === void 0 ? void 0 : disposable.add(emitter);
return emitter.event;
}
Event.debounce = debounce;
/**
* Debounces an event, firing after some delay (default=0) with an array of all event original objects.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*/
function accumulate(event, delay = 0, disposable) {
return Event.debounce(event, (last, e) => {
if (!last) {
return [e];
}
last.push(e);
return last;
}, delay, undefined, true, undefined, disposable);
}
Event.accumulate = accumulate;
/**
* Filters an event such that some condition is _not_ met more than once in a row, effectively ensuring duplicate
* event objects from different sources do not fire the same event object.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param equals The equality condition.
* @param disposable A disposable store to add the new EventEmitter to.
*
* @example
* ```
* // Fire only one time when a single window is opened or focused
* Event.latch(Event.any(onDidOpenWindow, onDidFocusWindow))
* ```
*/
function latch(event, equals = (a, b) => a === b, disposable) {
let firstCall = true;
let cache;
return filter(event, value => {
const shouldEmit = firstCall || !equals(value, cache);
firstCall = false;
cache = value;
return shouldEmit;
}, disposable);
}
Event.latch = latch;
/**
* Splits an event whose parameter is a union type into 2 separate events for each type in the union.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @example
* ```
* const event = new EventEmitter<number | undefined>().event;
* const [numberEvent, undefinedEvent] = Event.split(event, isUndefined);
* ```
*
* @param event The event source for the new event.
* @param isT A function that determines what event is of the first type.
* @param disposable A disposable store to add the new EventEmitter to.
*/
function split(event, isT, disposable) {
return [
Event.filter(event, isT, disposable),
Event.filter(event, e => !isT(e), disposable),
];
}
Event.split = split;
/**
* Buffers an event until it has a listener attached.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param flushAfterTimeout Determines whether to flush the buffer after a timeout immediately or after a
* `setTimeout` when the first event listener is added.
* @param _buffer Internal: A source event array used for tests.
*
* @example
* ```
* // Start accumulating events, when the first listener is attached, flush
* // the event after a timeout such that multiple listeners attached before
* // the timeout would receive the event
* this.onInstallExtension = Event.buffer(service.onInstallExtension, true);
* ```
*/
function buffer(event, flushAfterTimeout = false, _buffer = []) {
let buffer = _buffer.slice();
let listener = event(e => {
if (buffer) {
buffer.push(e);
}
else {
emitter.fire(e);
}
});
const flush = () => {
buffer === null || buffer === void 0 ? void 0 : buffer.forEach(e => emitter.fire(e));
buffer = null;
};
const emitter = new Emitter({
onWillAddFirstListener() {
if (!listener) {
listener = event(e => emitter.fire(e));
}
},
onDidAddFirstListener() {
if (buffer) {
if (flushAfterTimeout) {
setTimeout(flush);
}
else {
flush();
}
}
},
onDidRemoveLastListener() {
if (listener) {
listener.dispose();
}
listener = null;
}
});
return emitter.event;
}
Event.buffer = buffer;
class ChainableEvent {
constructor(event) {
this.event = event;
this.disposables = new DisposableStore();
}
/** @see {@link Event.map} */
map(fn) {
return new ChainableEvent(map(this.event, fn, this.disposables));
}
/** @see {@link Event.forEach} */
forEach(fn) {
return new ChainableEvent(forEach(this.event, fn, this.disposables));
}
filter(fn) {
return new ChainableEvent(filter(this.event, fn, this.disposables));
}
/** @see {@link Event.reduce} */
reduce(merge, initial) {
return new ChainableEvent(reduce(this.event, merge, initial, this.disposables));
}
/** @see {@link Event.reduce} */
latch() {
return new ChainableEvent(latch(this.event, undefined, this.disposables));
}
debounce(merge, delay = 100, leading = false, flushOnListenerRemove = false, leakWarningThreshold) {
return new ChainableEvent(debounce(this.event, merge, delay, leading, flushOnListenerRemove, leakWarningThreshold, this.disposables));
}
/**
* Attach a listener to the event.
*/
on(listener, thisArgs, disposables) {
return this.event(listener, thisArgs, disposables);
}
/** @see {@link Event.once} */
once(listener, thisArgs, disposables) {
return once(this.event)(listener, thisArgs, disposables);
}
dispose() {
this.disposables.dispose();
}
}
/**
* Wraps the event in an {@link IChainableEvent}, allowing a more functional programming style.
*
* @example
* ```
* // Normal
* const onEnterPressNormal = Event.filter(
* Event.map(onKeyPress.event, e => new StandardKeyboardEvent(e)),
* e.keyCode === KeyCode.Enter
* ).event;
*
* // Using chain
* const onEnterPressChain = Event.chain(onKeyPress.event)
* .map(e => new StandardKeyboardEvent(e))
* .filter(e => e.keyCode === KeyCode.Enter)
* .event;
* ```
*/
function chain(event) {
return new ChainableEvent(event);
}
Event.chain = chain;
/**
* Creates an {@link Event} from a node event emitter.
*/
function fromNodeEventEmitter(emitter, eventName, map = id => id) {
const fn = (...args) => result.fire(map(...args));
const onFirstListenerAdd = () => emitter.on(eventName, fn);
const onLastListenerRemove = () => emitter.removeListener(eventName, fn);
const result = new Emitter({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });
return result.event;
}
Event.fromNodeEventEmitter = fromNodeEventEmitter;
/**
* Creates an {@link Event} from a DOM event emitter.
*/
function fromDOMEventEmitter(emitter, eventName, map = id => id) {
const fn = (...args) => result.fire(map(...args));
const onFirstListenerAdd = () => emitter.addEventListener(eventName, fn);
const onLastListenerRemove = () => emitter.removeEventListener(eventName, fn);
const result = new Emitter({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });
return result.event;
}
Event.fromDOMEventEmitter = fromDOMEventEmitter;
/**
* Creates a promise out of an event, using the {@link Event.once} helper.
*/
function toPromise(event) {
return new Promise(resolve => once(event)(resolve));
}
Event.toPromise = toPromise;
/**
* Creates an event out of a promise that fires once when the promise is
* resolved with the result of the promise or `undefined`.
*/
function fromPromise(promise) {
const result = new Emitter();
promise.then(res => {
result.fire(res);
}, () => {
result.fire(undefined);
}).finally(() => {
result.dispose();
});
return result.event;
}
Event.fromPromise = fromPromise;
/**
* Adds a listener to an event and calls the listener immediately with undefined as the event object.
*
* @example
* ```
* // Initialize the UI and update it when dataChangeEvent fires
* runAndSubscribe(dataChangeEvent, () => this._updateUI());
* ```
*/
function runAndSubscribe(event, handler) {
handler(undefined);
return event(e => handler(e));
}
Event.runAndSubscribe = runAndSubscribe;
/**
* Adds a listener to an event and calls the listener immediately with undefined as the event object. A new
* {@link DisposableStore} is passed to the listener which is disposed when the returned disposable is disposed.
*/
function runAndSubscribeWithStore(event, handler) {
let store = null;
function run(e) {
store === null || store === void 0 ? void 0 : store.dispose();
store = new DisposableStore();
handler(e, store);
}
run(undefined);
const disposable = event(e => run(e));
return toDisposable(() => {
disposable.dispose();
store === null || store === void 0 ? void 0 : store.dispose();
});
}
Event.runAndSubscribeWithStore = runAndSubscribeWithStore;
class EmitterObserver {
constructor(_observable, store) {
this._observable = _observable;
this._counter = 0;
this._hasChanged = false;
const options = {
onWillAddFirstListener: () => {
_observable.addObserver(this);
},
onDidRemoveLastListener: () => {
_observable.removeObserver(this);
}
};
if (!store) {
_addLeakageTraceLogic(options);
}
this.emitter = new Emitter(options);
if (store) {
store.add(this.emitter);
}
}
beginUpdate(_observable) {
// assert(_observable === this.obs);
this._counter++;
}
handlePossibleChange(_observable) {
// assert(_observable === this.obs);
}
handleChange(_observable, _change) {
// assert(_observable === this.obs);
this._hasChanged = true;
}
endUpdate(_observable) {
// assert(_observable === this.obs);
this._counter--;
if (this._counter === 0) {
this._observable.reportChanges();
if (this._hasChanged) {
this._hasChanged = false;
this.emitter.fire(this._observable.get());
}
}
}
}
/**
* Creates an event emitter that is fired when the observable changes.
* Each listeners subscribes to the emitter.
*/
function fromObservable(obs, store) {
const observer = new EmitterObserver(obs, store);
return observer.emitter.event;
}
Event.fromObservable = fromObservable;
/**
* Each listener is attached to the observable directly.
*/
function fromObservableLight(observable) {
return (listener) => {
let count = 0;
let didChange = false;
const observer = {
beginUpdate() {
count++;
},
endUpdate() {
count--;
if (count === 0) {
observable.reportChanges();
if (didChange) {
didChange = false;
listener();
}
}
},
handlePossibleChange() {
// noop
},
handleChange() {
didChange = true;
}
};
observable.addObserver(observer);
observable.reportChanges();
return {
dispose() {
observable.removeObserver(observer);
}
};
};
}
Event.fromObservableLight = fromObservableLight;
})(Event || (Event = {}));
export class EventProfiling {
constructor(name) {
this.listenerCount = 0;
this.invocationCount = 0;
this.elapsedOverall = 0;
this.durations = [];
this.name = `${name}_${EventProfiling._idPool++}`;
EventProfiling.all.add(this);
}
start(listenerCount) {
this._stopWatch = new StopWatch();
this.listenerCount = listenerCount;
}
stop() {
if (this._stopWatch) {
const elapsed = this._stopWatch.elapsed();
this.durations.push(elapsed);
this.elapsedOverall += elapsed;
this.invocationCount += 1;
this._stopWatch = undefined;
}
}
}
EventProfiling.all = new Set();
EventProfiling._idPool = 0;
let _globalLeakWarningThreshold = -1;
class LeakageMonitor {
constructor(threshold, name = Math.random().toString(18).slice(2, 5)) {
this.threshold = threshold;
this.name = name;
this._warnCountdown = 0;
}
dispose() {
var _a;
(_a = this._stacks) === null || _a === void 0 ? void 0 : _a.clear();
}
check(stack, listenerCount) {
const threshold = this.threshold;
if (threshold <= 0 || listenerCount < threshold) {
return undefined;
}
if (!this._stacks) {
this._stacks = new Map();
}
const count = (this._stacks.get(stack.value) || 0);
this._stacks.set(stack.value, count + 1);
this._warnCountdown -= 1;
if (this._warnCountdown <= 0) {
// only warn on first exceed and then every time the limit
// is exceeded by 50% again
this._warnCountdown = threshold * 0.5;
// find most frequent listener and print warning
let topStack;
let topCount = 0;
for (const [stack, count] of this._stacks) {
if (!topStack || topCount < count) {
topStack = stack;
topCount = count;
}
}
console.warn(`[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`);
console.warn(topStack);
}
return () => {
const count = (this._stacks.get(stack.value) || 0);
this._stacks.set(stack.value, count - 1);
};
}
}
class Stacktrace {
static create() {
var _a;
return new Stacktrace((_a = new Error().stack) !== null && _a !== void 0 ? _a : '');
}
constructor(value) {
this.value = value;
}
print() {
console.warn(this.value.split('\n').slice(2).join('\n'));
}
}
class UniqueContainer {
constructor(value) {
this.value = value;
}
}
const compactionThreshold = 2;
const forEachListener = (listeners, fn) => {
if (listeners instanceof UniqueContainer) {
fn(listeners);
}
else {
for (let i = 0; i < listeners.length; i++) {
const l = listeners[i];
if (l) {
fn(l);
}
}
}
};
/**
* The Emitter can be used to expose an Event to the public
* to fire it from the insides.
* Sample:
class Document {
private readonly _onDidChange = new Emitter<(value:string)=>any>();
public onDidChange = this._onDidChange.event;
// getter-style
// get onDidChange(): Event<(value:string)=>any> {
// return this._onDidChange.event;
// }
private _doIt() {
//...
this._onDidChange.fire(value);
}
}
*/
export class Emitter {
constructor(options) {
var _a, _b, _c, _d, _e;
this._size = 0;
this._options = options;
this._leakageMon = _globalLeakWarningThreshold > 0 || ((_a = this._options) === null || _a === void 0 ? void 0 : _a.leakWarningThreshold) ? new LeakageMonitor((_c = (_b = this._options) === null || _b === void 0 ? void 0 : _b.leakWarningThreshold) !== null && _c !== void 0 ? _c : _globalLeakWarningThreshold) : undefined;
this._perfMon = ((_d = this._options) === null || _d === void 0 ? void 0 : _d._profName) ? new EventProfiling(this._options._profName) : undefined;
this._deliveryQueue = (_e = this._options) === null || _e === void 0 ? void 0 : _e.deliveryQueue;
}
dispose() {
var _a, _b, _c, _d;
if (!this._disposed) {
this._disposed = true;
// It is bad to have listeners at the time of disposing an emitter, it is worst to have listeners keep the emitter
// alive via the reference that's embedded in their disposables. Therefore we loop over all remaining listeners and
// unset their subscriptions/disposables. Looping and blaming remaining listeners is done on next tick because the
// the following programming pattern is very popular:
//
// const someModel = this._disposables.add(new ModelObject()); // (1) create and register model
// this._disposables.add(someModel.onDidChange(() => { ... }); // (2) subscribe and register model-event listener
// ...later...
// this._disposables.dispose(); disposes (1) then (2): don't warn after (1) but after the "overall dispose" is done
if (((_a = this._deliveryQueue) === null || _a === void 0 ? void 0 : _a.current) === this) {
this._deliveryQueue.reset();
}
if (this._listeners) {
if (_enableDisposeWithListenerWarning) {
const listeners = this._listeners;
queueMicrotask(() => {
forEachListener(listeners, l => { var _a; return (_a = l.stack) === null || _a === void 0 ? void 0 : _a.print(); });
});
}
this._listeners = undefined;
this._size = 0;
}
(_c = (_b = this._options) === null || _b === void 0 ? void 0 : _b.onDidRemoveLastListener) === null || _c === void 0 ? void 0 : _c.call(_b);
(_d = this._leakageMon) === null || _d === void 0 ? void 0 : _d.dispose();
}
}
/**
* For the public to allow to subscribe
* to events from this Emitter
*/
get event() {
var _a;
(_a = this._event) !== null && _a !== void 0 ? _a : (this._event = (callback, thisArgs, disposables) => {
var _a, _b, _c, _d, _e;
if (this._leakageMon && this._size > this._leakageMon.threshold * 3) {
console.warn(`[${this._leakageMon.name}] REFUSES to accept new listeners because it exceeded its threshold by far`);
return Disposable.None;
}
if (this._disposed) {
// todo: should we warn if a listener is added to a disposed emitter? This happens often
return Disposable.None;
}
if (thisArgs) {
callback = callback.bind(thisArgs);
}
const contained = new UniqueContainer(callback);
let removeMonitor;
let stack;
if (this._leakageMon && this._size >= Math.ceil(this._leakageMon.threshold * 0.2)) {
// check and record this emitter for potential leakage
contained.stack = Stacktrace.create();
removeMonitor = this._leakageMon.check(contained.stack, this._size + 1);
}
if (_enableDisposeWithListenerWarning) {
contained.stack = stack !== null && stack !== void 0 ? stack : Stacktrace.create();
}
if (!this._listeners) {
(_b = (_a = this._options) === null || _a === void 0 ? void 0 : _a.onWillAddFirstListener) === null || _b === void 0 ? void 0 : _b.call(_a, this);
this._listeners = contained;
(_d = (_c = this._options) === null || _c === void 0 ? void 0 : _c.onDidAddFirstListener) === null || _d === void 0 ? void 0 : _d.call(_c, this);
}
else if (this._listeners instanceof UniqueContainer) {
(_e = this._deliveryQueue) !== null && _e !== void 0 ? _e : (this._deliveryQueue = new EventDeliveryQueuePrivate());
this._listeners = [this._listeners, contained];
}
else {
this._listeners.push(contained);
}
this._size++;
const result = toDisposable(() => { removeMonitor === null || removeMonitor === void 0 ? void 0 : removeMonitor(); this._removeListener(contained); });
if (disposables instanceof DisposableStore) {
disposables.add(result);
}
else if (Array.isArray(disposables)) {
disposables.push(result);
}
return result;
});
return this._event;
}
_removeListener(listener) {
var _a, _b, _c, _d;
(_b = (_a = this._options) === null || _a === void 0 ? void 0 : _a.onWillRemoveListener) === null || _b === void 0 ? void 0 : _b.call(_a, this);
if (!this._listeners) {
return; // expected if a listener gets disposed
}
if (this._size === 1) {
this._listeners = undefined;
(_d = (_c = this._options) === null || _c === void 0 ? void 0 : _c.onDidRemoveLastListener) === null || _d === void 0 ? void 0 : _d.call(_c, this);
this._size = 0;
return;
}
// size > 1 which requires that listeners be a list:
const listeners = this._listeners;
const index = listeners.indexOf(listener);
if (index === -1) {
console.log('disposed?', this._disposed);
console.log('size?', this._size);
console.log('arr?', JSON.stringify(this._listeners));
throw new Error('Attempted to dispose unknown listener');
}
this._size--;
listeners[index] = undefined;
const adjustDeliveryQueue = this._deliveryQueue.current === this;
if (this._size * compactionThreshold <= listeners.length) {
let n = 0;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i]) {
listeners[n++] = listeners[i];
}
else if (adjustDeliveryQueue) {
this._deliveryQueue.end--;
if (n < this._deliveryQueue.i) {
this._deliveryQueue.i--;
}
}
}
listeners.length = n;
}
}
_deliver(listener, value) {
var _a;
if (!listener) {
return;
}
const errorHandler = ((_a = this._options) === null || _a === void 0 ? void 0 : _a.onListenerError) || onUnexpectedError;
if (!errorHandler) {
listener.value(value);
return;
}
try {
listener.value(value);
}
catch (e) {
errorHandler(e);
}
}
/** Delivers items in the queue. Assumes the queue is ready to go. */
_deliverQueue(dq) {
const listeners = dq.current._listeners;
while (dq.i < dq.end) {
// important: dq.i is incremented before calling deliver() because it might reenter deliverQueue()
this._deliver(listeners[dq.i++], dq.value);
}
dq.reset();
}
/**
* To be kept private to fire an event to
* subscribers
*/
fire(event) {
var _a, _b, _c, _d;
if ((_a = this._deliveryQueue) === null || _a === void 0 ? void 0 : _a.current) {
this._deliverQueue(this._deliveryQueue);
(_b = this._perfMon) === null || _b === void 0 ? void 0 : _b.stop(); // last fire() will have starting perfmon, stop it before starting the next dispatch
}
(_c = this._perfMon) === null || _c === void 0 ? void 0 : _c.start(this._size);
if (!this._listeners) {
// no-op
}
else if (this._listeners instanceof UniqueContainer) {
this._deliver(this._listeners, event);
}
else {
const dq = this._deliveryQueue;
dq.enqueue(this, event, this._listeners.length);
this._deliverQueue(dq);
}
(_d = this._perfMon) === null || _d === void 0 ? void 0 : _d.stop();
}
hasListeners() {
return this._size > 0;
}
}
export const createEventDeliveryQueue = () => new EventDeliveryQueuePrivate();
class EventDeliveryQueuePrivate {
constructor() {
/**
* Index in current's listener list.
*/
this.i = -1;
/**
* The last index in the listener's list to deliver.
*/
this.end = 0;
}
enqueue(emitter, value, end) {
this.i = 0;
this.end = end;
this.current = emitter;
this.value = value;
}
reset() {
this.i = this.end; // force any current emission loop to stop, mainly for during dispose
this.current = undefined;
this.value = undefined;
}
}
export class PauseableEmitter extends Emitter {
constructor(options) {
super(options);
this._isPaused = 0;
this._eventQueue = new LinkedList();
this._mergeFn = options === null || options === void 0 ? void 0 : options.merge;
}
pause() {
this._isPaused++;
}
resume() {
if (this._isPaused !== 0 && --this._isPaused === 0) {
if (this._mergeFn) {
// use the merge function to create a single composite
// event. make a copy in case firing pauses this emitter
if (this._eventQueue.size > 0) {
const events = Array.from(this._eventQueue);
this._eventQueue.clear();
super.fire(this._mergeFn(events));
}
}
else {
// no merging, fire each event individually and test
// that this emitter isn't paused halfway through
while (!this._isPaused && this._eventQueue.size !== 0) {
super.fire(this._eventQueue.shift());
}
}
}
}
fire(event) {
if (this._size) {
if (this._isPaused !== 0) {
this._eventQueue.push(event);
}
else {
super.fire(event);
}
}
}
}
export class DebounceEmitter extends PauseableEmitter {
constructor(options) {
var _a;
super(options);
this._delay = (_a = options.delay) !== null && _a !== void 0 ? _a : 100;
}
fire(event) {
if (!this._handle) {
this.pause();
this._handle = setTimeout(() => {
this._handle = undefined;
this.resume();
}, this._delay);
}
super.fire(event);
}
}
/**
* An emitter which queue all events and then process them at the
* end of the event loop.
*/
export class MicrotaskEmitter extends Emitter {
constructor(options) {
super(options);
this._queuedEvents = [];
this._mergeFn = options === null || options === void 0 ? void 0 : options.merge;
}
fire(event) {
if (!this.hasListeners()) {
return;
}
this._queuedEvents.push(event);
if (this._queuedEvents.length === 1) {
queueMicrotask(() => {
if (this._mergeFn) {
super.fire(this._mergeFn(this._queuedEvents));
}
else {
this._queuedEvents.forEach(e => super.fire(e));
}
this._queuedEvents = [];
});
}
}
}
/**
* An event emitter that multiplexes many events into a single event.
*
* @example Listen to the `onData` event of all `Thing`s, dynamically adding and removing `Thing`s
* to the multiplexer as needed.
*
* ```typescript
* const anythingDataMultiplexer = new EventMultiplexer<{ data: string }>();
*
* const thingListeners = DisposableMap<Thing, IDisposable>();
*
* thingService.onDidAddThing(thing => {
* thingListeners.set(thing, anythingDataMultiplexer.add(thing.onData);
* });
* thingService.onDidRemoveThing(thing => {
* thingListeners.deleteAndDispose(thing);
* });
*
* anythingDataMultiplexer.event(e => {
* console.log('Something fired data ' + e.data)
* });
* ```
*/
export class EventMultiplexer {
constructor() {
this.hasListeners = false;
this.events = [];
this.emitter = new Emitter({
onWillAddFirstListener: () => this.onFirstListenerAdd(),
onDidRemoveLastListener: () => this.onLastListenerRemove()
});
}
get event() {
return this.emitter.event;
}
add(event) {
const e = { event: event, listener: null };
this.events.push(e);
if (this.hasListeners) {
this.hook(e);
}
const dispose = () => {
if (this.hasListeners) {
this.unhook(e);
}
const idx = this.events.indexOf(e);
this.events.splice(idx, 1);
};
return toDisposable(onceFn(dispose));
}
onFirstListenerAdd() {
this.hasListeners = true;
this.events.forEach(e => this.hook(e));
}
onLastListenerRemove() {
this.hasListeners = false;
this.events.forEach(e => this.unhook(e));
}
hook(e) {
e.listener = e.event(r => this.emitter.fire(r));
}
unhook(e) {
if (e.listener) {
e.listener.dispose();
}
e.listener = null;
}
dispose() {
this.emitter.dispose();
}
}
/**
* The EventBufferer is useful in situations in which you want
* to delay firing your events during some code.
* You can wrap that code and be sure that the event will not
* be fired during that wrap.
*
* ```
* const emitter: Emitter;
* const delayer = new EventDelayer();
* const delayedEvent = delayer.wrapEvent(emitter.event);
*
* delayedEvent(console.log);
*
* delayer.bufferEvents(() => {
* emitter.fire(); // event will not be fired yet
* });
*
* // event will only be fired at this point
* ```
*/
export class EventBufferer {
constructor() {
this.buffers = [];
}
wrapEvent(event) {
return (listener, thisArgs, disposables) => {
return event(i => {
const buffer = this.buffers[this.buffers.length - 1];
if (buffer) {
buffer.push(() => listener.call(thisArgs, i));
}
else {
listener.call(thisArgs, i);
}
}, undefined, disposables);
};
}
bufferEvents(fn) {
const buffer = [];
this.buffers.push(buffer);
const r = fn();
this.buffers.pop();
buffer.forEach(flush => flush());
return r;
}
}
/**
* A Relay is an event forwarder which functions as a replugabble event pipe.
* Once created, you can connect an input event to it and it will simply forward
* events from that input event through its own `event` property. The `input`
* can be changed at any point in time.
*/
export class Relay {
constructor() {
this.listening = false;
this.inputEvent = Event.None;
this.inputEventListener = Disposable.None;
this.emitter = new Emitter({
onDidAddFirstListener: () => {
this.listening = true;
this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);
},
onDidRemoveLastListener: () => {
this.listening = false;
this.inputEventListener.dispose();
}
});
this.event = this.emitter.event;
}
set input(event) {
this.inputEvent = event;
if (this.listening) {
this.inputEventListener.dispose();
this.inputEventListener = event(this.emitter.fire, this.emitter);
}
}
dispose() {
this.inputEventListener.dispose();
this.emitter.dispose();
}
}