amis-rpc-design/node_modules/antd/lib/style/motion/motion.js
2023-10-07 19:42:30 +08:00

43 lines
1.4 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.initMotion = void 0;
const initMotionCommon = duration => ({
animationDuration: duration,
animationFillMode: 'both'
});
// FIXME: origin less code seems same as initMotionCommon. Maybe we can safe remove
const initMotionCommonLeave = duration => ({
animationDuration: duration,
animationFillMode: 'both'
});
const initMotion = function (motionCls, inKeyframes, outKeyframes, duration) {
let sameLevel = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;
const sameLevelPrefix = sameLevel ? '&' : '';
return {
[`
${sameLevelPrefix}${motionCls}-enter,
${sameLevelPrefix}${motionCls}-appear
`]: Object.assign(Object.assign({}, initMotionCommon(duration)), {
animationPlayState: 'paused'
}),
[`${sameLevelPrefix}${motionCls}-leave`]: Object.assign(Object.assign({}, initMotionCommonLeave(duration)), {
animationPlayState: 'paused'
}),
[`
${sameLevelPrefix}${motionCls}-enter${motionCls}-enter-active,
${sameLevelPrefix}${motionCls}-appear${motionCls}-appear-active
`]: {
animationName: inKeyframes,
animationPlayState: 'running'
},
[`${sameLevelPrefix}${motionCls}-leave${motionCls}-leave-active`]: {
animationName: outKeyframes,
animationPlayState: 'running',
pointerEvents: 'none'
}
};
};
exports.initMotion = initMotion;