'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); /* eslint-disable no-undefined,no-param-reassign,no-shadow */ /** * Throttle execution of a function. Especially useful for rate limiting * execution of handlers on events like resize and scroll. * * @param {number} delay - A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) * are most useful. * @param {Function} callback - A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, * as-is, to `callback` when the throttled-function is executed. * @param {object} [options] - An object to configure options. * @param {boolean} [options.noTrailing] - Optional, defaults to false. If noTrailing is true, callback will only execute every `delay` milliseconds * while the throttled-function is being called. If noTrailing is false or unspecified, callback will be executed * one final time after the last throttled-function call. (After the throttled-function has not been called for * `delay` milliseconds, the internal counter is reset). * @param {boolean} [options.noLeading] - Optional, defaults to false. If noLeading is false, the first throttled-function call will execute callback * immediately. If noLeading is true, the first the callback execution will be skipped. It should be noted that * callback will never executed if both noLeading = true and noTrailing = true. * @param {boolean} [options.debounceMode] - If `debounceMode` is true (at begin), schedule `clear` to execute after `delay` ms. If `debounceMode` is * false (at end), schedule `callback` to execute after `delay` ms. * * @returns {Function} A new, throttled, function. */ function throttle (delay, callback, options) { var _ref = options || {}, _ref$noTrailing = _ref.noTrailing, noTrailing = _ref$noTrailing === void 0 ? false : _ref$noTrailing, _ref$noLeading = _ref.noLeading, noLeading = _ref$noLeading === void 0 ? false : _ref$noLeading, _ref$debounceMode = _ref.debounceMode, debounceMode = _ref$debounceMode === void 0 ? undefined : _ref$debounceMode; /* * After wrapper has stopped being called, this timeout ensures that * `callback` is executed at the proper times in `throttle` and `end` * debounce modes. */ var timeoutID; var cancelled = false; // Keep track of the last time `callback` was executed. var lastExec = 0; // Function to clear existing timeout function clearExistingTimeout() { if (timeoutID) { clearTimeout(timeoutID); } } // Function to cancel next exec function cancel(options) { var _ref2 = options || {}, _ref2$upcomingOnly = _ref2.upcomingOnly, upcomingOnly = _ref2$upcomingOnly === void 0 ? false : _ref2$upcomingOnly; clearExistingTimeout(); cancelled = !upcomingOnly; } /* * The `wrapper` function encapsulates all of the throttling / debouncing * functionality and when executed will limit the rate at which `callback` * is executed. */ function wrapper() { for (var _len = arguments.length, arguments_ = new Array(_len), _key = 0; _key < _len; _key++) { arguments_[_key] = arguments[_key]; } var self = this; var elapsed = Date.now() - lastExec; if (cancelled) { return; } // Execute `callback` and update the `lastExec` timestamp. function exec() { lastExec = Date.now(); callback.apply(self, arguments_); } /* * If `debounceMode` is true (at begin) this is used to clear the flag * to allow future `callback` executions. */ function clear() { timeoutID = undefined; } if (!noLeading && debounceMode && !timeoutID) { /* * Since `wrapper` is being called for the first time and * `debounceMode` is true (at begin), execute `callback` * and noLeading != true. */ exec(); } clearExistingTimeout(); if (debounceMode === undefined && elapsed > delay) { if (noLeading) { /* * In throttle mode with noLeading, if `delay` time has * been exceeded, update `lastExec` and schedule `callback` * to execute after `delay` ms. */ lastExec = Date.now(); if (!noTrailing) { timeoutID = setTimeout(debounceMode ? clear : exec, delay); } } else { /* * In throttle mode without noLeading, if `delay` time has been exceeded, execute * `callback`. */ exec(); } } else if (noTrailing !== true) { /* * In trailing throttle mode, since `delay` time has not been * exceeded, schedule `callback` to execute `delay` ms after most * recent execution. * * If `debounceMode` is true (at begin), schedule `clear` to execute * after `delay` ms. * * If `debounceMode` is false (at end), schedule `callback` to * execute after `delay` ms. */ timeoutID = setTimeout(debounceMode ? clear : exec, debounceMode === undefined ? delay - elapsed : delay); } } wrapper.cancel = cancel; // Return the wrapper function. return wrapper; } /* eslint-disable no-undefined */ /** * Debounce execution of a function. Debouncing, unlike throttling, * guarantees that a function is only executed a single time, either at the * very beginning of a series of calls, or at the very end. * * @param {number} delay - A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful. * @param {Function} callback - A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, as-is, * to `callback` when the debounced-function is executed. * @param {object} [options] - An object to configure options. * @param {boolean} [options.atBegin] - Optional, defaults to false. If atBegin is false or unspecified, callback will only be executed `delay` milliseconds * after the last debounced-function call. If atBegin is true, callback will be executed only at the first debounced-function call. * (After the throttled-function has not been called for `delay` milliseconds, the internal counter is reset). * * @returns {Function} A new, debounced function. */ function debounce (delay, callback, options) { var _ref = options || {}, _ref$atBegin = _ref.atBegin, atBegin = _ref$atBegin === void 0 ? false : _ref$atBegin; return throttle(delay, callback, { debounceMode: atBegin !== false }); } exports.debounce = debounce; exports.throttle = throttle; //# sourceMappingURL=index.js.map