/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import #import #import typedef void (^RCTJavaScriptCompleteBlock)(NSError *error); typedef void (^RCTJavaScriptCallback)(id result, NSError *error); /** * Abstracts away a JavaScript execution context - we may be running code in a * web view (for debugging purposes), or may be running code in a `JSContext`. */ @protocol RCTJavaScriptExecutor /** * Used to set up the executor after the bridge has been fully initialized. * Do any expensive setup in this method instead of `-init`. */ - (void)setUp; /** * Whether the executor has been invalidated */ @property (nonatomic, readonly, getter=isValid) BOOL valid; /** * Executes BatchedBridge.flushedQueue on JS thread and calls the given callback * with JSValue, containing the next queue, and JSContext. */ - (void)flushedQueue:(RCTJavaScriptCallback)onComplete; /** * Executes BatchedBridge.callFunctionReturnFlushedQueue with the module name, * method name and optional additional arguments on the JS thread and calls the * given callback with JSValue, containing the next queue, and JSContext. */ - (void)callFunctionOnModule:(NSString *)module method:(NSString *)method arguments:(NSArray *)args callback:(RCTJavaScriptCallback)onComplete; /** * Executes BatchedBridge.invokeCallbackAndReturnFlushedQueue with the cbID, * and optional additional arguments on the JS thread and calls the * given callback with JSValue, containing the next queue, and JSContext. */ - (void)invokeCallbackID:(NSNumber *)cbID arguments:(NSArray *)args callback:(RCTJavaScriptCallback)onComplete; /** * Runs an application script, and notifies of the script load being complete via `onComplete`. */ - (void)executeApplicationScript:(NSData *)script sourceURL:(NSURL *)sourceURL onComplete:(RCTJavaScriptCompleteBlock)onComplete; - (void)injectJSONText:(NSString *)script asGlobalObjectNamed:(NSString *)objectName callback:(RCTJavaScriptCompleteBlock)onComplete; /** * Enqueue a block to run in the executors JS thread. Fallback to `dispatch_async` * on the main queue if the executor doesn't own a thread. */ - (void)executeBlockOnJavaScriptQueue:(dispatch_block_t)block; /** * Special case for Timers + ContextExecutor - instead of the default * if jsthread then call else dispatch call on jsthread * ensure the call is made async on the jsthread */ - (void)executeAsyncBlockOnJavaScriptQueue:(dispatch_block_t)block; @end