/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @format * @flow strict */ 'use strict'; const infoLog = require('../Utilities/infoLog'); const invariant = require('invariant'); type SimpleTask = { name: string, run: () => void, }; type PromiseTask = { name: string, gen: () => Promise, }; export type Task = SimpleTask | PromiseTask | (() => void); const DEBUG: false = false; /** * TaskQueue - A system for queueing and executing a mix of simple callbacks and * trees of dependent tasks based on Promises. No tasks are executed unless * `processNext` is called. * * `enqueue` takes a Task object with either a simple `run` callback, or a * `gen` function that returns a `Promise` and puts it in the queue. If a gen * function is supplied, then the promise it returns will block execution of * tasks already in the queue until it resolves. This can be used to make sure * the first task is fully resolved (including asynchronous dependencies that * also schedule more tasks via `enqueue`) before starting on the next task. * The `onMoreTasks` constructor argument is used to inform the owner that an * async task has resolved and that the queue should be processed again. * * Note: Tasks are only actually executed with explicit calls to `processNext`. */ class TaskQueue { /** * TaskQueue instances are self contained and independent, so multiple tasks * of varying semantics and priority can operate together. * * `onMoreTasks` is invoked when `PromiseTask`s resolve if there are more * tasks to process. */ constructor({onMoreTasks}: {onMoreTasks: () => void, ...}) { this._onMoreTasks = onMoreTasks; this._queueStack = [{tasks: [], popable: false}]; } /** * Add a task to the queue. It is recommended to name your tasks for easier * async debugging. Tasks will not be executed until `processNext` is called * explicitly. */ enqueue(task: Task): void { this._getCurrentQueue().push(task); } enqueueTasks(tasks: Array): void { tasks.forEach(task => this.enqueue(task)); } cancelTasks(tasksToCancel: Array): void { // search through all tasks and remove them. this._queueStack = this._queueStack .map(queue => ({ ...queue, tasks: queue.tasks.filter(task => tasksToCancel.indexOf(task) === -1), })) .filter((queue, idx) => queue.tasks.length > 0 || idx === 0); } /** * Check to see if `processNext` should be called. * * @returns {boolean} Returns true if there are tasks that are ready to be * processed with `processNext`, or returns false if there are no more tasks * to be processed right now, although there may be tasks in the queue that * are blocked by earlier `PromiseTask`s that haven't resolved yet. * `onMoreTasks` will be called after each `PromiseTask` resolves if there are * tasks ready to run at that point. */ hasTasksToProcess(): boolean { return this._getCurrentQueue().length > 0; } /** * Executes the next task in the queue. */ processNext(): void { const queue = this._getCurrentQueue(); if (queue.length) { const task = queue.shift(); try { if (typeof task === 'object' && task.gen) { DEBUG && infoLog('TaskQueue: genPromise for task ' + task.name); this._genPromise(task); } else if (typeof task === 'object' && task.run) { DEBUG && infoLog('TaskQueue: run task ' + task.name); task.run(); } else { invariant( typeof task === 'function', 'Expected Function, SimpleTask, or PromiseTask, but got:\n' + JSON.stringify(task, null, 2), ); DEBUG && infoLog('TaskQueue: run anonymous task'); task(); } } catch (e) { e.message = 'TaskQueue: Error with task ' + (task.name || '') + ': ' + e.message; throw e; } } } _queueStack: Array<{ tasks: Array, popable: boolean, ... }>; _onMoreTasks: () => void; _getCurrentQueue(): Array { const stackIdx = this._queueStack.length - 1; const queue = this._queueStack[stackIdx]; if ( queue.popable && queue.tasks.length === 0 && this._queueStack.length > 1 ) { this._queueStack.pop(); DEBUG && infoLog('TaskQueue: popped queue: ', { stackIdx, queueStackSize: this._queueStack.length, }); return this._getCurrentQueue(); } else { return queue.tasks; } } _genPromise(task: PromiseTask) { // Each async task pushes it's own queue onto the queue stack. This // effectively defers execution of previously queued tasks until the promise // resolves, at which point we allow the new queue to be popped, which // happens once it is fully processed. this._queueStack.push({tasks: [], popable: false}); const stackIdx = this._queueStack.length - 1; const stackItem = this._queueStack[stackIdx]; DEBUG && infoLog('TaskQueue: push new queue: ', {stackIdx}); DEBUG && infoLog('TaskQueue: exec gen task ' + task.name); task .gen() .then(() => { DEBUG && infoLog('TaskQueue: onThen for gen task ' + task.name, { stackIdx, queueStackSize: this._queueStack.length, }); stackItem.popable = true; this.hasTasksToProcess() && this._onMoreTasks(); }) .catch(ex => { setTimeout(() => { ex.message = `TaskQueue: Error resolving Promise in task ${task.name}: ${ex.message}`; throw ex; }, 0); }); } } module.exports = TaskQueue;