153 lines
4.4 KiB
C
153 lines
4.4 KiB
C
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <memory>
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#include <react/renderer/components/root/RootComponentDescriptor.h>
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#include <react/renderer/components/root/RootShadowNode.h>
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#include <react/renderer/core/LayoutConstraints.h>
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#include <react/renderer/core/ReactPrimitives.h>
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#include <react/renderer/core/ShadowNode.h>
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#include <react/renderer/mounting/MountingCoordinator.h>
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#include <react/renderer/mounting/ShadowTreeDelegate.h>
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#include <react/renderer/mounting/ShadowTreeRevision.h>
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#include <react/utils/ContextContainer.h>
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#include "MountingOverrideDelegate.h"
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namespace facebook {
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namespace react {
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using ShadowTreeCommitTransaction = std::function<RootShadowNode::Unshared(
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RootShadowNode const &oldRootShadowNode)>;
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/*
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* Represents the shadow tree and its lifecycle.
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*/
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class ShadowTree final {
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public:
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using Unique = std::unique_ptr<ShadowTree>;
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/*
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* Represents a result of a `commit` operation.
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*/
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enum class CommitStatus {
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Succeeded,
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Failed,
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Cancelled,
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};
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/*
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* Represents commits' side-effects propagation mode.
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*/
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enum class CommitMode {
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// Commits' side-effects are observable via `MountingCoordinator`.
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// The rendering pipeline fully works end-to-end.
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Normal,
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// Commits' side-effects are *not* observable via `MountingCoordinator`.
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// The mounting phase is skipped in the rendering pipeline.
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Suspended,
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};
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struct CommitOptions {
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bool enableStateReconciliation{false};
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// Indicates if mounting will be triggered synchronously and React will
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// not get a chance to interrupt painting.
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// This should be set to `false` when a commit is coming from React. It
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// will then let React run layout effects and apply updates before paint.
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// For all other commits, should be true.
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bool mountSynchronously{true};
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// Called during `tryCommit` phase. Returning true indicates current commit
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// should yield to the next commit.
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std::function<bool()> shouldYield;
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};
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/*
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* Creates a new shadow tree instance.
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*/
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ShadowTree(
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SurfaceId surfaceId,
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LayoutConstraints const &layoutConstraints,
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LayoutContext const &layoutContext,
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ShadowTreeDelegate const &delegate,
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ContextContainer const &contextContainer);
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~ShadowTree();
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/*
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* Returns the `SurfaceId` associated with the shadow tree.
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*/
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SurfaceId getSurfaceId() const;
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/*
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* Sets and gets the commit mode.
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* Changing commit mode from `Suspended` to `Normal` will flush all suspended
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* changes to `MountingCoordinator`.
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*/
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void setCommitMode(CommitMode commitMode) const;
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CommitMode getCommitMode() const;
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/*
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* Performs commit calling `transaction` function with a `oldRootShadowNode`
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* and expecting a `newRootShadowNode` as a return value.
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* The `transaction` function can cancel commit returning `nullptr`.
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*/
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CommitStatus tryCommit(
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const ShadowTreeCommitTransaction &transaction,
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const CommitOptions &commitOptions) const;
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/*
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* Calls `tryCommit` in a loop until it finishes successfully.
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*/
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CommitStatus commit(
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const ShadowTreeCommitTransaction &transaction,
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const CommitOptions &commitOptions) const;
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/*
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* Returns a `ShadowTreeRevision` representing the momentary state of
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* the `ShadowTree`.
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*/
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ShadowTreeRevision getCurrentRevision() const;
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/*
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* Commit an empty tree (a new `RootShadowNode` with no children).
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*/
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void commitEmptyTree() const;
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/**
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* Forces the ShadowTree to ping its delegate that an update is available.
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* Useful for animations on Android.
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* @return
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*/
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void notifyDelegatesOfUpdates() const;
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MountingCoordinator::Shared getMountingCoordinator() const;
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private:
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constexpr static ShadowTreeRevision::Number INITIAL_REVISION{0};
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void mount(ShadowTreeRevision revision, bool mountSynchronously) const;
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void emitLayoutEvents(
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std::vector<LayoutableShadowNode const *> &affectedLayoutableNodes) const;
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SurfaceId const surfaceId_;
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ShadowTreeDelegate const &delegate_;
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mutable std::shared_mutex commitMutex_;
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mutable CommitMode commitMode_{
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CommitMode::Normal}; // Protected by `commitMutex_`.
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mutable ShadowTreeRevision currentRevision_; // Protected by `commitMutex_`.
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MountingCoordinator::Shared mountingCoordinator_;
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};
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} // namespace react
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} // namespace facebook
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