82 lines
2.3 KiB
C
82 lines
2.3 KiB
C
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/animations/primitives.h>
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#include <react/renderer/graphics/Float.h>
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#include <react/renderer/mounting/ShadowViewMutation.h>
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namespace facebook {
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namespace react {
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static inline bool shouldFirstComeBeforeSecondRemovesOnly(
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ShadowViewMutation const &lhs,
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ShadowViewMutation const &rhs) noexcept {
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// Make sure that removes on the same level are sorted - highest indices must
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// come first.
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return (lhs.type == ShadowViewMutation::Type::Remove &&
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lhs.type == rhs.type) &&
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(lhs.parentShadowView.tag == rhs.parentShadowView.tag) &&
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(lhs.index > rhs.index);
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}
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static inline bool shouldFirstComeBeforeSecondMutation(
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ShadowViewMutation const &lhs,
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ShadowViewMutation const &rhs) noexcept {
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if (lhs.type != rhs.type) {
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// Deletes always come last
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if (lhs.type == ShadowViewMutation::Type::Delete) {
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return false;
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}
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if (rhs.type == ShadowViewMutation::Type::Delete) {
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return true;
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}
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// Remove comes before insert
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if (lhs.type == ShadowViewMutation::Type::Remove &&
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rhs.type == ShadowViewMutation::Type::Insert) {
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return true;
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}
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if (rhs.type == ShadowViewMutation::Type::Remove &&
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lhs.type == ShadowViewMutation::Type::Insert) {
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return false;
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}
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// Create comes before insert
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if (lhs.type == ShadowViewMutation::Type::Create &&
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rhs.type == ShadowViewMutation::Type::Insert) {
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return true;
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}
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if (rhs.type == ShadowViewMutation::Type::Create &&
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lhs.type == ShadowViewMutation::Type::Insert) {
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return false;
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}
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} else {
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// Make sure that removes on the same level are sorted - highest indices
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// must come first.
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if (lhs.type == ShadowViewMutation::Type::Remove &&
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lhs.parentShadowView.tag == rhs.parentShadowView.tag) {
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if (lhs.index > rhs.index) {
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return true;
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} else {
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return false;
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}
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}
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}
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return false;
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}
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std::pair<Float, Float> calculateAnimationProgress(
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uint64_t now,
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LayoutAnimation const &animation,
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AnimationConfig const &mutationConfig);
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} // namespace react
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} // namespace facebook
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