223 lines
8.9 KiB
JavaScript
223 lines
8.9 KiB
JavaScript
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = createMemoryHistory;
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var _nonSecure = require("nanoid/non-secure");
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function createMemoryHistory() {
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let index = 0;
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let items = [];
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// Pending callbacks for `history.go(n)`
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// We might modify the callback stored if it was interrupted, so we have a ref to identify it
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const pending = [];
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const interrupt = () => {
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// If another history operation was performed we need to interrupt existing ones
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// This makes sure that calls such as `history.replace` after `history.go` don't happen
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// Since otherwise it won't be correct if something else has changed
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pending.forEach(it => {
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const cb = it.cb;
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it.cb = () => cb(true);
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});
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};
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const history = {
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get index() {
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var _window$history$state;
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// We store an id in the state instead of an index
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// Index could get out of sync with in-memory values if page reloads
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const id = (_window$history$state = window.history.state) === null || _window$history$state === void 0 ? void 0 : _window$history$state.id;
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if (id) {
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const index = items.findIndex(item => item.id === id);
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return index > -1 ? index : 0;
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}
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return 0;
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},
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get(index) {
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return items[index];
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},
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backIndex(_ref) {
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let {
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path
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} = _ref;
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// We need to find the index from the element before current to get closest path to go back to
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for (let i = index - 1; i >= 0; i--) {
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const item = items[i];
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if (item.path === path) {
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return i;
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}
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}
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return -1;
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},
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push(_ref2) {
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let {
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path,
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state
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} = _ref2;
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interrupt();
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const id = (0, _nonSecure.nanoid)();
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// When a new entry is pushed, all the existing entries after index will be inaccessible
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// So we remove any existing entries after the current index to clean them up
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items = items.slice(0, index + 1);
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items.push({
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path,
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state,
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id
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});
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index = items.length - 1;
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// We pass empty string for title because it's ignored in all browsers except safari
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// We don't store state object in history.state because:
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// - browsers have limits on how big it can be, and we don't control the size
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// - while not recommended, there could be non-serializable data in state
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window.history.pushState({
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id
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}, '', path);
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},
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replace(_ref3) {
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var _window$history$state2;
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let {
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path,
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state
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} = _ref3;
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interrupt();
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const id = ((_window$history$state2 = window.history.state) === null || _window$history$state2 === void 0 ? void 0 : _window$history$state2.id) ?? (0, _nonSecure.nanoid)();
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// Need to keep the hash part of the path if there was no previous history entry
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// or the previous history entry had the same path
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let pathWithHash = path;
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if (!items.length || items.findIndex(item => item.id === id) < 0) {
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// There are two scenarios for creating an array with only one history record:
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// - When loaded id not found in the items array, this function by default will replace
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// the first item. We need to keep only the new updated object, otherwise it will break
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// the page when navigating forward in history.
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// - This is the first time any state modifications are done
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// So we need to push the entry as there's nothing to replace
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pathWithHash = pathWithHash + location.hash;
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items = [{
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path: pathWithHash,
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state,
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id
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}];
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index = 0;
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} else {
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if (items[index].path === path) {
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pathWithHash = pathWithHash + location.hash;
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}
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items[index] = {
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path,
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state,
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id
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};
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}
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window.history.replaceState({
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id
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}, '', pathWithHash);
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},
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// `history.go(n)` is asynchronous, there are couple of things to keep in mind:
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// - it won't do anything if we can't go `n` steps, the `popstate` event won't fire.
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// - each `history.go(n)` call will trigger a separate `popstate` event with correct location.
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// - the `popstate` event fires before the next frame after calling `history.go(n)`.
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// This method differs from `history.go(n)` in the sense that it'll go back as many steps it can.
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go(n) {
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interrupt();
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// To guard against unexpected navigation out of the app we will assume that browser history is only as deep as the length of our memory
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// history. If we don't have an item to navigate to then update our index and navigate as far as we can without taking the user out of the app.
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const nextIndex = index + n;
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const lastItemIndex = items.length - 1;
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if (n < 0 && !items[nextIndex]) {
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// Attempted to navigate beyond the first index. Negating the current index will align the browser history with the first item.
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n = -index;
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index = 0;
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} else if (n > 0 && nextIndex > lastItemIndex) {
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// Attempted to navigate past the last index. Calculate how many indices away from the last index and go there.
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n = lastItemIndex - index;
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index = lastItemIndex;
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} else {
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index = nextIndex;
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}
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if (n === 0) {
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return;
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}
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// When we call `history.go`, `popstate` will fire when there's history to go back to
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// So we need to somehow handle following cases:
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// - There's history to go back, `history.go` is called, and `popstate` fires
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// - `history.go` is called multiple times, we need to resolve on respective `popstate`
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// - No history to go back, but `history.go` was called, browser has no API to detect it
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return new Promise((resolve, reject) => {
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const done = interrupted => {
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clearTimeout(timer);
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if (interrupted) {
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reject(new Error('History was changed during navigation.'));
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return;
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}
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// There seems to be a bug in Chrome regarding updating the title
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// If we set a title just before calling `history.go`, the title gets lost
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// However the value of `document.title` is still what we set it to
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// It's just not displayed in the tab bar
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// To update the tab bar, we need to reset the title to something else first (e.g. '')
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// And set the title to what it was before so it gets applied
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// It won't work without setting it to empty string coz otherwise title isn't changing
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// Which means that the browser won't do anything after setting the title
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const {
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title
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} = window.document;
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window.document.title = '';
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window.document.title = title;
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resolve();
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};
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pending.push({
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ref: done,
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cb: done
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});
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// If navigation didn't happen within 100ms, assume that it won't happen
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// This may not be accurate, but hopefully it won't take so much time
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// In Chrome, navigation seems to happen instantly in next microtask
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// But on Firefox, it seems to take much longer, around 50ms from our testing
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// We're using a hacky timeout since there doesn't seem to be way to know for sure
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const timer = setTimeout(() => {
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const index = pending.findIndex(it => it.ref === done);
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if (index > -1) {
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pending[index].cb();
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pending.splice(index, 1);
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}
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}, 100);
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const onPopState = () => {
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var _window$history$state3;
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const id = (_window$history$state3 = window.history.state) === null || _window$history$state3 === void 0 ? void 0 : _window$history$state3.id;
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const currentIndex = items.findIndex(item => item.id === id);
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// Fix createMemoryHistory.index variable's value
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// as it may go out of sync when navigating in the browser.
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index = Math.max(currentIndex, 0);
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const last = pending.pop();
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window.removeEventListener('popstate', onPopState);
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last === null || last === void 0 ? void 0 : last.cb();
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};
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window.addEventListener('popstate', onPopState);
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window.history.go(n);
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});
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},
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// The `popstate` event is triggered when history changes, except `pushState` and `replaceState`
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// If we call `history.go(n)` ourselves, we don't want it to trigger the listener
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// Here we normalize it so that only external changes (e.g. user pressing back/forward) trigger the listener
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listen(listener) {
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const onPopState = () => {
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if (pending.length) {
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// This was triggered by `history.go(n)`, we shouldn't call the listener
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return;
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}
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listener();
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};
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window.addEventListener('popstate', onPopState);
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return () => window.removeEventListener('popstate', onPopState);
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}
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};
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return history;
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}
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//# sourceMappingURL=createMemoryHistory.js.map
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